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StarCraft Brood War AI Agent

Summary

Core team members: 2; Spring 2010

This project was the focus of my independent study to learn about complex modern game-playing AIs.

Our team signed up for the "micro contest" section of the UCSC StarCraft AI competition, and placed 20th.

The contest used the SCBWAPI C++ injection API

Competencies gained

  • Gameplaying AI design
  • AI R&D techniques
  • Software repository management

Roles

  • AI R&D
  • Course and project organizer
  • Software developer